Minecraft Dungeons II Releases September 28, 2026

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Minecraft Dungeons II Releases September 28, 2026

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Minecraft Dungeons II finally has a release date, and it’s coming fast: September 28, 2026. Mojang confirmed the date during a gameplay reveal in June, following the game’s initial announcement at Minecraft Live back in March. The action RPG sequel launches simultaneously on PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2, with a day-one release on Xbox Game Pass as well.

The original Minecraft Dungeons launched in 2020 to a generally positive reception, going on to reach 25 million players within its first three years. This sequel picks up that same Diablo-inspired formula while introducing new locations, enemies, and gear systems.

Minecraft Dungeons II – What We Know

The story follows a new threat growing in power and preparing to unleash chaos across the world, with players stepping in to stop it before things spiral out of control. Mojang has described the game as an entirely new adventure set in never-before-seen locations, built around high-stakes encounters and, in classic Dungeons fashion, large amounts of loot to collect along the way.

Players will craft their ideal hero using weapons, armor, artifacts, talismans, and other legendary gear picked up during runs. The game supports solo play or co-op with up to three other players, playable either online or via couch co-op, for a full party of four. A new “blue-charged” enemy type has also been teased, apparently requiring coordinated teamwork from a full group to take down effectively.

Pre-ordering the game comes with two hero skins, a Twisted cape, and a Twisted chicken pet, alongside a mysterious hint that “the twist is yet to come” in Mojang’s own announcement post. Beyond the game itself, a tie-in novel titled The Rift, written by Caleb Zane Huett, is being published through Penguin Random House, expanding the story beyond the game.

Internally, the project has been referenced under the codename “Spicewood,” a detail uncovered through a hidden puzzle embedded in the original March announcement trailer that decoded to reveal early concept art tied to the game’s development.

What This Means for Minecraft Dungeons Fans

Confirming a day-one Xbox Game Pass launch alongside a genuinely simultaneous release across five platforms is a strong signal Mojang wants the sequel’s launch to reach as wide an audience as possible right out of the gate, rather than staggering platforms or reserving Game Pass access for later. Given the original topped out at 25 million players over several years, a broader and more accessible day-one rollout could help the sequel build momentum faster than its predecessor did.

The reintroduction of co-op-focused mechanics like the blue-charged enemy type also suggests Mojang is leaning further into cooperative play as a core design pillar rather than an optional add-on, which could reshape how groups approach combat encounters compared to the more straightforward hack-and-slash structure of the first game.

What’s Next

With launch set for September 28, expect additional marketing beats, including further gameplay breakdowns and possibly more story details, in the weeks leading up to release. The tie-in novel, The Rift, gives an additional avenue for lore ahead of launch for anyone wanting extra context before jumping into the game itself.

Minecraft Dungeons FAQ

When does it release?

It launches September 28, 2026, on PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2.

Is it coming to Xbox Game Pass?

Yes. Xbox has confirmed a day-one Game Pass release alongside the standard launch.

How many players can play together?

Up to four players total, supporting solo play or co-op with up to three others, either online or via couch co-op.

What do you get for pre-ordering?

Pre-orders include two hero skins, the Twisted cape, and the Twisted chicken pet.

Is there a tie-in book?

Yes. The Rift, written by Caleb Zane Huett, is being published through Penguin Random House alongside the game.

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