Galaxy XR is reported to cause eye strain due to focus conflict

Samsung’s newly launched Galaxy XR headset is suspected of causing eye strain due to the display focus being too close, as a report surfaced online.
After a long teasing, Samsung launched its very first Galaxy XR headset last month, which is the world’s first device based on Android XR. The company has powered it with Qualcomm’s Snapdragon XR2+ Gen 2 chipset. It is available in a 16GB of RAM and 256GB of internal storage variant.
Samsung has integrated the headset with great specifications, multiple sensors, advanced features, and more to deliver a seamless experience. Meanwhile, a random user, @elnarvideo, on X, shared a post claiming that the Galaxy XR may have an optical design flaw that causes the eyes to over-accommodate when looking at virtual objects in the distance.
According to the user, the device conveniently feels quite comfortable when observing objects close up, but it creates discomfort like eye strain while shifting the view to a distance. Based on his experience, he revealed that the company may have placed the screen closer to the lens to widen the viewing angle, but this accidentally caused the display focal length to be pulled too close.
The technical reason behind this cause is that the headset might be forcing the eyes to focus very close, nearly 3 feet, despite when the virtual objects look far away, and this kind of imbalance is called a vergence-accommodation conflict, and it’s a common cause of discomfort in VR headsets. However, the exact focal distance of the Galaxy XR’s optics is not clear yet; it’s hard to verify these claims.




